Dragon's Maw

Cities Without Number: 15-step Reference for Character Creation

As an homage to the way we started together, my table has a yearly one-shot of a random system we're interested in on Halloween weekend. This year, we're going with Cities Without Number, by Kevin Crawford. We'll be going through character creation tomorrow, and I figured it would be helpful to break the process down into a list that can be referenced while flipping through the book; might as well throw it up on the blog for easy access outside of our Discord server and for anyone that stumbles here.


  1. Roll attributes in order using 3d6. One result can be changed to 14 as long as it's done before rolling on a Growth table in step 2.

  1. Choose a background. Note the free skill, then either pick two more from the Learning table, or make three rolls split between the Growth & Learning tables. "Any Combat" means Stab, Shoot, or Punch.

  1. Create a Contact for your PC using the rolltable in Foundry. They can be called on for one favor during the mission.

  1. Pick two Edges.

  1. Pick a Focus.

  1. Starting HP is typically 1d6 plus Con mod, if any, with a minimum of 1 HP.

  1. The base attack bonus is typically +0 here.

  1. Saving throws typically start at 16 and are adjusted downwards by relevant attribute modifiers and your level.

  1. You have a budget of $500 to outfit your PC, plus one item worth up to $1000, from the gear list starting on CWN 50. Alternatively, pick one of the equipment packages on CWN 25; there's wiggle room to swap one or two items in those packages out, if desired.

  1. Pick a skill to increase for free. Skills still cannot be above level-1 at this point.

  1. Make sure your weapons and armor are set up properly. Chance to hit should be the base attack bonus plus the relevant skill level (Stab/Shoot/Punch) plus the relevant attribute modifier. If you don't have the relevant skill at level-0 or higher, a penalty of -2 is incurred.

  1. Starting languages are English and, if different, the tongue of your enclave or society; that is, someone raised in Chinatown would know English and Mandarin, but someone raised in a typical apartment within the city would only know English.

  1. Make a name, come up with a reason they're taking this job, and create ties to the other PCs somehow. If you're familiar with the Edgerunner show, think to how David joins the crew, embeds himself, and eventually becomes their leader. Think about the history of the other members and why they're there.

  1. Change your level to 2 and make adjustments to your sheet.

  1. Change your level to 3 and make adjustments to your sheet.

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